Hammerfist's Ring

Lord Hammerfist's spectral ring

Category:
ring
Description:

Power * At-Will (Minor)
You can summon a Slatefoot spirit in an adjacent square. You can have no more than 3 Slatefoot spirits in play. At the end of your turn, if you have not issued any commands to your summoned spirits, they will move and attack the nearest enemy.

Power * At-Will (Minor)
You can issue a Move and Standard action to any Slatefoot spirits you have summmoned.

Power * Daily (Minor)
You summon the spirite of Hammerfist Slatefoot in an adjacent square. At the end of your turn, if you have not issued any commands to Hammerfist, he will move and attack the nearest enemy.

Slatefoot Spirit
Uses the Dwarf Warrior stat-block from the Monster Vault (p100), only with the following changes:

  • Has the undead keyword
  • No Crossbow action
  • If killed, roll a d20. On a roll of 15-20, the spirit is not killed.

Hammerfist Slatefoot
Uses the Dwarf Clan Guard stat-block from the Monster Vault (p101), with the following changes:

  • Has the undead keyword
  • Double hit points.
  • If killed, Hammerfist returns the next round as a Slatefoot spirit.
Bio:

Given by Lord Hammerfist to the druid Faun in exchange for the promise to wipe out the menace that has invaded the frozen outpost.

Hammerfist's Ring

Kyrios Zak Zak